kulturgutspiel.de – Board Game Journal
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External source

So far, we have published or embedded contributions from the following people and organisations: Gamestar, Re:publica, Spiel, Spiele-Autoren-Zunft (SAZ), Spiel des Jahres.

Posts

Media

Drachenväter: The Birth of the Virtual World

Millions of people play “World of Warcraft”, “Eve Online” or “Farmville”. These adventures in virtual worlds trace back to “Dungeons & Dragons”, the first truly well-known role-playing game in the world. In the book “Drachenväter”, Konrad Lischka and Thomas Hillenbrand tell the story of these games. Here is the authors’ talk about their book, which they gave at Re:publica 2014.

Read more: Drachenväter: The Birth of the Virtual World

Politics & Society

More powerful than Merkel: How game designers make laws

How do you get people to voluntarily accept rules? Why are games easy to understand, fun, and encourage cooperative competition? Why are laws complicated, create resistance, and so often seem unfair? Marcel-André Casasola Merkle answered these and other questions in his talk at Republica, “Mächtiger als Merkel: Wie Brettspielentwickler Gesetze machen (würden)”.

Read more: More powerful than Merkel: How game designers make laws